Hi Dade,
when do you plan to publish a new release compatible with Blender version 3.1, and Python 3.10, of the BlendLuxCore add-on?
Thank you.
LuxCoreRender daily/automatic builds
Re: LuxCoreRender daily/automatic builds
Have a look here:
https://github.com/LuxCoreRender/BlendL ... tag/latest
AFAIK won't work with 3.2 but should cover all the 3.1.x
Re: LuxCoreRender daily/automatic builds
Thank you all for your feedback. I did follow the instructions I found in the daily builds and I can confirm that it works with Blender 3.1.2.
I will continue to test it while waiting for an official release.
I will continue to test it while waiting for an official release.
Re: LuxCoreRender daily/automatic builds
It works with every Blender using Python API 3.10.
Although, it's waiting for few pull requests to get in:
- Fix Pointer node
- Update to Fresnel node's custom n,k-values
- clarify readme on blender support status
https://github.com/LuxCoreRender/BlendLuxCore/pulls
Although, it's waiting for few pull requests to get in:
- Fix Pointer node
- Update to Fresnel node's custom n,k-values
- clarify readme on blender support status
https://github.com/LuxCoreRender/BlendLuxCore/pulls