Brand new MaxLuxCore is coming soon.
Setup project updated and MaxLuxCore name is correct in remove application list now.
Complete new code for material to prevent 3dsmax from the crash, Completely crash proof even with standards renderer.
Fixed black material thumbnail.
Instead of 20 different projects for every single material, all materials are created in just one code so i can manage them better and also export them in just one dll and not 20 different (dlls) plugins. I will combine maxluxcore and materials and objects into one dll later but for the faster result, they need to be separated yet.
Plugin compile is at least 10 times faster for materials or helper objects and 4 times faster for MaxLuxCore itself so i can test everything much faster and better. (30 sec for all materials and 2 min for maxluxcore)
So many options are added by now and most materials are ready to use.
Also many fixes in renderer itself.
I hope that this build will be a complete one.
a quick look at new materials.
I need to mention, i faced a few problems too.
for example, material needs to be rendered at least 3 seconds to be visible or they will be entirely black especially in small size 20x20 pixels or sometimes 50x50 pixels.
so i set material editor preview render to 3 but it affects the loading of materials.