Compilation times and RAM usage
Posted: Thu Apr 12, 2018 1:58 pm
Hi,
I'm currently compiling LuxCore on Windows.
I have 12 GB RAM, about 2.6 were taken by the system when starting the compilation, so about 9.4 GB free.
Up until now, it would only hit the RAM limit once for a short time (swapping a bit), but after the changes in the last weeks my system now spends about 15-20 minutes just swapping with 1% CPU usage.
I'm using the standard WindowsCompile cmake script.
So my questions are:
I'm currently compiling LuxCore on Windows.
I have 12 GB RAM, about 2.6 were taken by the system when starting the compilation, so about 9.4 GB free.
Up until now, it would only hit the RAM limit once for a short time (swapping a bit), but after the changes in the last weeks my system now spends about 15-20 minutes just swapping with 1% CPU usage.
I'm using the standard WindowsCompile cmake script.
So my questions are:
- Is this working as expected? Or is my system somehow misconfigured? How much RAM does the compilation need on your systems?
- Is there a way the compilation process can be improved so it takes less RAM (and maybe is faster)?