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Light visibility and shadow

Posted: Tue Sep 11, 2018 7:03 am
by Egert_Kanep
When turning area light's visible to camera off, it still casts shadows, is there a way to also get rid of those?

Re: Light visibility and shadow

Posted: Tue Sep 11, 2018 8:06 am
by Dade
Egert_Kanep wrote: Tue Sep 11, 2018 7:03 am When turning area light's visible to camera off, it still casts shadows, is there a way to also get rid of those?
Nope.

Re: Light visibility and shadow

Posted: Fri Sep 14, 2018 2:01 pm
by lacilaci
Dade wrote: Tue Sep 11, 2018 8:06 am
Egert_Kanep wrote: Tue Sep 11, 2018 7:03 am When turning area light's visible to camera off, it still casts shadows, is there a way to also get rid of those?
Nope.
but it would be really helpful, also visibility for reflections and diffuse and ability to include/exclude objects from lighting.
It would be great for in-camera compositing and light modeling.
It can be achieved with render layers to a certain degree but if you have a lot if objetc to modify in different ways the process becomes too slow and overcomplicated.