Hello!
I am not an expert — been using Blender for less than two months — yet I never had problems using the luxcore blender plugin and get satisfactory results (it means that developers made it stupid proof!).
I’ve been using recently Blender 2.92 on my M1 Mac with Big Sur.
A few minutes ago I upgraded my Mac to Big Sur 11.3 and the luxcore plug-in stopped working, returning an OpenGL error.
My fault? Apple’s fault? Luxcore’s fault?
Thanks
Marco
Big Sur 11.3
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: Big Sur 11.3
PS whatever the scene (even just a cube), after the upgrade to Big Sur I get:
Erro: | OpenCL driver API error (code: -30, file:/User/runner/work/1/s/src/luxrays/utils/ocl.cpp, line: 371): CL_INVALID_VALUE
right on the viewport (I could not copy and paste the error line, I had to type it).
Erro: | OpenCL driver API error (code: -30, file:/User/runner/work/1/s/src/luxrays/utils/ocl.cpp, line: 371): CL_INVALID_VALUE
right on the viewport (I could not copy and paste the error line, I had to type it).
Re: Big Sur 11.3
I have the same issue after upgrading to 11.4
Re: Big Sur 11.3
I think that because apple drops support for OpenCL and Cuda and replaced it with the Metal API.
Omid Ghotbi (TAO)
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Last update information
viewtopic.php?p=34390#p34390
My Artstation https://www.artstation.com/omidghotbi
My Instagram https://www.instagram.com/omid.ghotbi