Search found 7 matches

by Silverlan
Tue Oct 18, 2022 6:03 pm
Forum: Development
Topic: unable to compile luxcore on Ubuntu 21.10
Replies: 2
Views: 54898

Re: unable to compile luxcore on Ubuntu 21.10

I'm having this exact issue when trying to compile LuxCoreRender on a Github Action Runner with Ubuntu 22.04.
I tried running the exact commands from the wiki:
sudo apt install git
git clone https://github.com/LuxCoreRender/LinuxCompile.git
cd LinuxCompile
./first_run.sh

I've attached the entire ...
by Silverlan
Mon Mar 15, 2021 11:08 am
Forum: User Support
Topic: hair and fur
Replies: 41
Views: 36283

Re: hair and fur


Yes, it's implemented here: https://github.com/LuxCoreRender/BlendLuxCore/blob/9259e4e9229a855dc342bee91825a848c43d7fdb/export/hair.py#L229

If use_instancing is True here, instancing is enabled for the mesh by setting an identity matrix for the "transformation" property. If this property is not ...
by Silverlan
Sun Mar 14, 2021 8:18 pm
Forum: User Support
Topic: hair and fur
Replies: 41
Views: 36283

Re: hair and fur


I think I will add an option to enable instancing for hair, to save memory.

Sorry for the bump, but I was wondering, was this ever added as an option? I'm using the C++-API and I'm trying to render an animal with ~3m hair, but it requires too much memory to be viable (I'm using TESSEL_RIBBON ...
by Silverlan
Wed Feb 17, 2021 1:58 pm
Forum: Development
Topic: General baking questions
Replies: 4
Views: 5252

Re: General baking questions


It looks like a bug when using NOP image pipeline plugin with CUDA, I have to check. As work around you can force the image pipeline to run on CPU and there should be no problem.
Am I correct in assuming that linear tonemap with a scale of 1 is equivalent to NOP?


It looks like a bug when using ...
by Silverlan
Tue Feb 16, 2021 9:29 am
Forum: Development
Topic: General baking questions
Replies: 4
Views: 5252

General baking questions

Hello!

I'm trying to get accustomed to how baking works in LuxCoreRender, however there are a few points I'm a little confused about:
1) I've tried baking the lightmaps for the bake demo scene ( https://github.com/LuxCoreRender/LuxCore/blob/master/scenes/bake/render-bake.cfg ) using luxcoreconsole ...
by Silverlan
Tue Feb 09, 2021 8:59 pm
Forum: Development
Topic: Baking directional lightmaps?
Replies: 2
Views: 3972

Re: Baking directional lightmaps?

Thank you for the quick response!
The issue isn't the lightmap baking itself, it's the baking of light directions . This Unity article explains it pretty well (most modern Engines support directional lightmaps though):
https://docs.unity3d.com/Manual/LightmappingDirectional.html

I.e. for every ...
by Silverlan
Tue Feb 09, 2021 3:19 pm
Forum: Development
Topic: Baking directional lightmaps?
Replies: 2
Views: 3972

Baking directional lightmaps?

Hello!

I'm relatively new to LuxCoreRender (using the C++ API), and I noticed in the changelog for version 2.3 it says "BAKECPU now correctly includes the dot product of shading normal and light direction in light maps", does that mean we can use LuxCoreRender to bake directional lightmap ...