Hi and thank you for your quick response.
Or, if you are using a script to create the scene, you can directly save the scene in binary format. LuxCore API as explicit methods for this process (aside FILESAVER render engine).
That is exactly what I am doing, though, I don't fully understand how ...
Search found 2 matches
- Sun Aug 02, 2020 8:39 am
- Forum: User Support
- Topic: manually doing .BCF generation.
- Replies: 3
- Views: 2631
- Sat Aug 01, 2020 9:05 am
- Forum: User Support
- Topic: manually doing .BCF generation.
- Replies: 3
- Views: 2631
manually doing .BCF generation.
Hi,
I have a project too big for blender, so I presently generate .ply, .scn and .cfg files using a script.
The problem being that I have way too many files and I loose considerable amounts of time in IO operations.
Thus, I would like to know how to directly make .bcf files, but I couldn't find ...
I have a project too big for blender, so I presently generate .ply, .scn and .cfg files using a script.
The problem being that I have way too many files and I loose considerable amounts of time in IO operations.
Thus, I would like to know how to directly make .bcf files, but I couldn't find ...