Wow… great news !
A big thank you to the devs.
Search found 11 matches
- Wed Nov 19, 2025 9:00 am
- Forum: User Support
- Topic: Metal Material, Custom n,k values, Lux Pop / Sopra files
- Replies: 4
- Views: 449
- Tue Nov 18, 2025 3:06 pm
- Forum: Works in Progress
- Topic: Various BlendLuxCore tests - Caustics and others
- Replies: 3
- Views: 644
Re: Various BlendLuxCore tests - Caustics and others
Hi,
Thanks, but how did you detect it ?
My values are as follows:
Total Path Depth : 128
Diffuse, Glossy & Specular : 32
Is this not the right way ?
I thought (naively perhaps) that the more there are, the better and more precise it is !
I haven't even used the "Environment Light Cache" yet ...
Thanks, but how did you detect it ?
My values are as follows:
Total Path Depth : 128
Diffuse, Glossy & Specular : 32
Is this not the right way ?
I thought (naively perhaps) that the more there are, the better and more precise it is !
I haven't even used the "Environment Light Cache" yet ...
- Tue Nov 18, 2025 9:46 am
- Forum: User Support
- Topic: Metal Material, Custom n,k values, Lux Pop / Sopra files
- Replies: 4
- Views: 449
Re: Metal Material, Custom n,k values, Lux Pop / Sopra files
Hello,
Ah yes, OK, I understand ... Is there a planned release date for v2.11 ?
Thank you
.
Ah yes, OK, I understand ... Is there a planned release date for v2.11 ?
Thank you
- Mon Nov 17, 2025 11:10 pm
- Forum: User Support
- Topic: Metal Material, Custom n,k values, Lux Pop / Sopra files
- Replies: 4
- Views: 449
Metal Material, Custom n,k values, Lux Pop / Sopra files
Hello,
I just noticed that there's a restriction on the input of n and k values in the Fresnel node for the "Custom n,k values" type.
From my research, a solution had already been implemented: Metal Material p4/p33839 .
Unfortunately, the limitation to the values "Color"[0,1] is present again ...
I just noticed that there's a restriction on the input of n and k values in the Fresnel node for the "Custom n,k values" type.
From my research, a solution had already been implemented: Metal Material p4/p33839 .
Unfortunately, the limitation to the values "Color"[0,1] is present again ...
- Sat Nov 15, 2025 12:46 pm
- Forum: Works in Progress
- Topic: Various BlendLuxCore tests - Caustics and others
- Replies: 3
- Views: 644
Various BlendLuxCore tests - Caustics and others
Hello,
For today, "Caust.Icosaedron" ;)
https://blenderartists.org/uploads/default/optimized/4X/a/8/0/a804e9858dd435bd907f3b252d1a87e6af58a938_2_1380x776.jpeg
Blender 4.5.4 - BlendLuxCore 2.10.2 - Glass
https://blenderartists.org/uploads/default/optimized/4X/6/1/d ...
For today, "Caust.Icosaedron" ;)
https://blenderartists.org/uploads/default/optimized/4X/a/8/0/a804e9858dd435bd907f3b252d1a87e6af58a938_2_1380x776.jpeg
Blender 4.5.4 - BlendLuxCore 2.10.2 - Glass
https://blenderartists.org/uploads/default/optimized/4X/6/1/d ...
- Sun Oct 12, 2025 5:46 pm
- Forum: Finished Work
- Topic: Playing 421 ...
- Replies: 4
- Views: 19286
Re: Playing 421 ...
Yes, good observation, CodeHD !
It's a side effect, a consequence of "denoising".
It's a side effect, a consequence of "denoising".
- Sat Oct 11, 2025 10:43 am
- Forum: Finished Work
- Topic: Playing 421 ...
- Replies: 4
- Views: 19286
Re: Playing 421 ...
@FarbigeWelt
Thank you.
Thank you.
- Thu Oct 09, 2025 8:36 pm
- Forum: Finished Work
- Topic: Playing 421 ...
- Replies: 4
- Views: 19286
Playing 421 ...
Hello everyone,
Here is my latest rendering :

Blender 4.5.3 LTS - BlendLuxCore 2.10.1
As usual, it's the same as Blenderartist !
Here is my latest rendering :

Blender 4.5.3 LTS - BlendLuxCore 2.10.1
As usual, it's the same as Blenderartist !
- Tue Aug 26, 2025 11:50 am
- Forum: Finished Work
- Topic: Sportycaustics ;)
- Replies: 4
- Views: 91421
Re: Sportycaustics ;)
Golfycaustics

Blender 4.5.2 - BlendLuxCore 2.10.1
It's the same as Blenderartist too !


Blender 4.5.2 - BlendLuxCore 2.10.1
It's the same as Blenderartist too !
- Sat Aug 09, 2025 6:07 pm
- Forum: Finished Work
- Topic: Sportycaustics ;)
- Replies: 4
- Views: 91421
Re: Footballycaustics ;)
@CodeHD,
Thank you, Yes, it's her
@epilectrolytics
Thank you
Thank you, Yes, it's her
@epilectrolytics
Thank you