Great job!
Thanks, developers.
Search found 11 matches
- Tue May 20, 2025 2:57 am
- Forum: News
- Topic: LuxCoreRender v2.10
- Replies: 7
- Views: 130990
- Thu Feb 11, 2021 1:14 pm
- Forum: Works in Progress
- Topic: LUX Girl
- Replies: 5
- Views: 11639
Re: LUX Girl
February 10, 2021
Testing material and textures
Testing material and textures
- Tue Dec 22, 2020 7:02 am
- Forum: Finished Work
- Topic: Pouring wine
- Replies: 1
- Views: 3036
Pouring wine
https://youtu.be/Yb4XK52Xp9E
It is difficult to make bubbles.
- Thu Nov 19, 2020 1:21 am
- Forum: User Support
- Topic: Different rendering results in Windows and Linux
- Replies: 3
- Views: 2978
Re: Different rendering results in Windows and Linux
Maybe there was a problem of file name.
The name of a texture was SSS.png, and I changed it to sss.png, and everything works well.
File names including Capital letter partially, such as Face.png, have no problems.
Sorry for the inconvenience, Dade.
The name of a texture was SSS.png, and I changed it to sss.png, and everything works well.
File names including Capital letter partially, such as Face.png, have no problems.
Sorry for the inconvenience, Dade.
- Wed Nov 18, 2020 2:36 am
- Forum: User Support
- Topic: Different rendering results in Windows and Linux
- Replies: 3
- Views: 2978
Different rendering results in Windows and Linux
Windows
Linux
Why Linux generates different results?
I wonder the problem is caused by Absorption in material.
I used Windows 10 and Ubuntu 18.04, and Blender 2.90.1 and Luxcore 2.5 beta (also 2.4).
CPU render with Bidirectional.
I wonder the problem is caused by Absorption in material.
I used Windows 10 and Ubuntu 18.04, and Blender 2.90.1 and Luxcore 2.5 beta (also 2.4).
CPU render with Bidirectional.
- Wed Mar 04, 2020 12:43 pm
- Forum: Works in Progress
- Topic: LUX Girl
- Replies: 5
- Views: 11639
Re: LUX Girl
There was similar trouble in 2.79
hair.png
You had to set both "steps" parameters to equal number to have hair rendered as they are in viewport.
I can't see that another "step" in 2.8 though.
Upd: Found it. Try setting them to equal number.
hair28.png
Thanks, wasd.
It works perfectly.
lux ...
- Wed Mar 04, 2020 7:34 am
- Forum: Works in Progress
- Topic: LUX Girl
- Replies: 5
- Views: 11639
Hair renderings are different between viewport render and actual rendering.
In viewport, hairs are smoothly rendered, but not in real rendering.
Tessellation type is solid with 8 sides.
Blender 2.82
Blendluxcore 2.3RC1
Viewport rendering
Actual rendering
Tessellation type is solid with 8 sides.
Blender 2.82
Blendluxcore 2.3RC1
Viewport rendering
Actual rendering
- Sat Feb 29, 2020 3:46 am
- Forum: Works in Progress
- Topic: LUX Girl
- Replies: 5
- Views: 11639
LUX Girl
Having a hard time in controlling hair.
- Fri Feb 21, 2020 7:42 am
- Forum: Finished Work
- Topic: Girl in a Danish mood
- Replies: 0
- Views: 4175
Girl in a Danish mood
I modified the example scene, Danish mood, and added a character.
- Fri Feb 14, 2020 10:42 am
- Forum: User Support
- Topic: Displacement explosion
- Replies: 3
- Views: 3061
Re: Displacement explosion
Set the gamma of the image to 1.0,
and adjust remap and offset parameter.
and adjust remap and offset parameter.