Search found 311 matches
- Wed Aug 12, 2026 2:01 pm
- Forum: Development
- Topic: Help for displacement implementation
- Replies: 3
- Views: 520
Re: Help for displacement implementation
Hi CodeHD, thanks for you availability. The issue we had was caused by the multithreaded texture loading which we implemented in luxcore for 10x faster scene loading in ultra large scenes. Apparently this code is not present in the public luxcore release, so don't worry. We had to make an exception ...
- Tue Aug 11, 2026 2:39 pm
- Forum: Development
- Topic: Help for displacement implementation
- Replies: 3
- Views: 520
Help for displacement implementation
Hi Code HD, how are you?
Are you developing the blendluxcore? If yes we need your help regarding the displacement implementation in felix render.
Let me know!
Thanks
Are you developing the blendluxcore? If yes we need your help regarding the displacement implementation in felix render.
Let me know!
Thanks
- Mon Sep 29, 2025 9:41 am
- Forum: User Support
- Topic: animation settings
- Replies: 51
- Views: 1262275
Re: animation settings
Hi Farbige Welt, first i want to thank you for all the tests you did, very interesting.
What i need to do now is to fully isolate the trouble making situations which takes a lot of time. My problem is not only noise related but more about the fact that, under certain circumstances, the same scene ...
What i need to do now is to fully isolate the trouble making situations which takes a lot of time. My problem is not only noise related but more about the fact that, under certain circumstances, the same scene ...
- Mon Sep 29, 2025 9:31 am
- Forum: Finished Work
- Topic: David Rossmann 4K animation show reel
- Replies: 3
- Views: 179584
Re: David Rossmann 4K animation show reel
Thanks Code HD!
- Tue Sep 23, 2025 10:46 am
- Forum: Finished Work
- Topic: David Rossmann 4K animation show reel
- Replies: 3
- Views: 179584
David Rossmann 4K animation show reel
Hi to all,
i want to share with you my latest 4k animation show reel, entirely done with FELIX render running Luxcore as rendering engine.
https://youtu.be/yZJBYS8jaHc
i want to share with you my latest 4k animation show reel, entirely done with FELIX render running Luxcore as rendering engine.
https://youtu.be/yZJBYS8jaHc
- Tue Jul 01, 2025 3:26 pm
- Forum: User Support
- Topic: animation settings
- Replies: 51
- Views: 1262275
Re: animation settings
The kind of light also is important, if you want comparable brightness define lights as physics not as artistics. I prefer to define brightness of lamps in lumen.
EDIT (facts you probably know well)
Another big influence on the brightness of light is its area.
A further influence is the maximal ...
- Tue Jul 01, 2025 3:18 pm
- Forum: User Support
- Topic: animation settings
- Replies: 51
- Views: 1262275
Re: animation settings
I don't know how the Metropolis algorithm chooses its generated Random numbers. Actually if it works with a seed number it should always produce the same series of generated random numbers. A developer should be able to check this.
Did you already check if your scene contains lamps with many ...
- Mon Jun 30, 2025 5:05 pm
- Forum: User Support
- Topic: animation settings
- Replies: 51
- Views: 1262275
Re: animation settings
It seems the fault of the brightness variations is to address to the metropolis sampler. Metropolis delivers frames with much less fireflies but with larger lighting discrepancies between frame and frame. If i use the random sampler this problem vanishes but the image starts to be full of fireflies ...
- Mon Jun 30, 2025 12:13 pm
- Forum: User Support
- Topic: animation settings
- Replies: 51
- Views: 1262275
Re: animation settings
the following frames have only a few mm camera translation but still the brightness variance is enourmous. BIDIR renderer
- Mon Jun 30, 2025 12:05 pm
- Forum: User Support
- Topic: animation settings
- Replies: 51
- Views: 1262275
Re: animation settings
Hi Farbige welt, yes we use high ray depth values in order get even the most complex scenes right. Our users are not aware of render related issues so we want to give them a zero settings solution. For static rederings Bidir as we have it, works well.
LOG_POWER changes completely the lighting ...
LOG_POWER changes completely the lighting ...