You're 100% correct. Switching from latest stable (2.2) to latest alpha (2.3) fixed the value bug and color accuracy is significantly closer to bidir.
I had searched through the github closed issues and couldn't find anything directly related, so I didn't even think to try the new dev build.
Thank ...
Search found 2 matches
- Tue Nov 05, 2019 1:57 am
- Forum: User Support
- Topic: Light Tracing Too 'Powerful'
- Replies: 9
- Views: 6764
- Mon Oct 28, 2019 7:37 pm
- Forum: User Support
- Topic: Light Tracing Too 'Powerful'
- Replies: 9
- Views: 6764
Light Tracing Too 'Powerful'
When using the 'Add Light Tracing' setting in the path renderer, the generated effects eventually become way too bright and sometimes blow out given enough samples. Best explained with photos, so here they are:
toobright.png
explodes.png
normal.png
LuxBidir_30m_d.png
And the blend file ...
toobright.png
explodes.png
normal.png
LuxBidir_30m_d.png
And the blend file ...