Search found 4 matches

by Cyro
Sat Oct 05, 2019 9:31 pm
Forum: User Support
Topic: Hi, I'm new to luxrender and am trying to figure out the blender addon. (Blender 2.8)
Replies: 8
Views: 7144

Re: Hi, I'm new to luxrender and am trying to figure out the blender addon. (Blender 2.8)



Is it possible to get lighting that's as accurate as BiDir without having to use my CPU? I'm playing with photonGI and stuff but it doesn't seem to produce as realistic of a result.


Not with Luxcore, I think. I like bidir too, and I think that's the only option to get beautiful images is to ...
by Cyro
Sat Oct 05, 2019 3:36 pm
Forum: User Support
Topic: Hi, I'm new to luxrender and am trying to figure out the blender addon. (Blender 2.8)
Replies: 8
Views: 7144

Re: Hi, I'm new to luxrender and am trying to figure out the blender addon. (Blender 2.8)



One, how do I use normal maps? All I see is a "Bump" input on any shader I create.

You load the normalmap via the image texture node and enable "Normalmap". This will turn the output of the image node into a bump socket which you can connect to the material's bump socket.

sdfdsf.PNG


Two ...
by Cyro
Sat Oct 05, 2019 3:34 pm
Forum: User Support
Topic: Hi, I'm new to luxrender and am trying to figure out the blender addon. (Blender 2.8)
Replies: 8
Views: 7144

Re: Hi, I'm new to luxrender and am trying to figure out the blender addon. (Blender 2.8)

Is it possible to get lighting that's as accurate as BiDir without having to use my CPU? I'm playing with photonGI and stuff but it doesn't seem to produce as realistic of a result.

P.S Thanks for all of the answers! :D
by Cyro
Fri Oct 04, 2019 5:15 pm
Forum: User Support
Topic: Hi, I'm new to luxrender and am trying to figure out the blender addon. (Blender 2.8)
Replies: 8
Views: 7144

Hi, I'm new to luxrender and am trying to figure out the blender addon. (Blender 2.8)

I'm most accustomed to cycles, so I have a few questions.

One, how do I use normal maps? All I see is a "Bump" input on any shader I create.

Two, why do my glass materials not bounce any light inside of them unless I use a mesh with emission on it?

Three, in relation to the above problem, normal ...