
I attach here 4 images with text explaining the settings used. Just to note the huge differences!
The cycles one differs SO much in color tones! But at the same time is almost identical to Lux's BiDir+Metropolis
The huge difference is in the Path+Sobol.
There are darker reflection areas, and the object's boundaries are more prominent, the "silouette" is very well defined and stronger.
The detail disappointing me, in Path+Sobol, is the hard shadow. It seems unrealistic, compared to the other result.
Just tell me your impressions!
ps1. all the luxcore's are denoised.
ps2. the mesh is 1-click creation with blender stock addon Math meshes under the "Add" category