patro wrote: ↑Sun Jun 20, 2021 11:45 am
awesome.. simply awesome. BTW could you reduce further the memory used by LucCore compaered to Vray?
Might be a good thing to get mix material working... in new build.. maybe
It is really a small gap between them and with this huge scene, it is just around 10Mb and in term of using V-ram LuxCore use 25Mb less actually.
but I will try my best to see if there is any solution avilable.
try to test new features of MaxToLux and came up with the idea of rendering watch so I give it a shot.
Original thread to follow : viewtopic.php?f=3&t=3732#p31173
here is the result any suggestions are welcome.
Add support for RayFire elements, mostly Mesh modifiers.
Still in progress and have to issue in a few areas but mostly done. with almost no time to translate.