MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
Re: MaxLuxCore - 3ds Max Integration for LuxCore
What is the name that you used ?
Omid Ghotbi (TAO)
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Re: MaxLuxCore - 3ds Max Integration for LuxCore
I mean the texture name?
error message is about texture name.
can you tell me about what material and what texture name you used in your scene?
error message is about texture name.
can you tell me about what material and what texture name you used in your scene?
Omid Ghotbi (TAO)
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Re: MaxLuxCore - 3ds Max Integration for LuxCore
If it's possible for you, just open this scene and try to render.
http://3dfine.com/down/lux/004.zip
http://3dfine.com/down/lux/004.zip
Omid Ghotbi (TAO)
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Re: MaxLuxCore - 3ds Max Integration for LuxCore
still the same problemTAO wrote: ↑Thu Nov 28, 2019 1:47 pm If it's possible for you, just open this scene and try to render.
http://3dfine.com/down/lux/004.zip
Re: MaxLuxCore - 3ds Max Integration for LuxCore
Tao, it is a locale problem: do you see the "0,75" mentioned in the error message ? It should be a "0.75" (i.e. "," Vs. "." separator). I talked about this problem in my previous post: viewtopic.php?f=5&t=1010&start=110#p17861Dexter wrote: ↑Thu Nov 28, 2019 2:07 pmstill the same problemTAO wrote: ↑Thu Nov 28, 2019 1:47 pm If it's possible for you, just open this scene and try to render.
http://3dfine.com/down/lux/004.zip
Re: MaxLuxCore - 3ds Max Integration for LuxCore
Thank you to mention that, so it can be different in different PCs.
I'm working on that, but as i don't have any issue on my pc is a bit hard to fix it.
Please try this build and inform me if the issue is solved.
some options in this build may not work as it supposes to.
also, 2 more shaders add to this build and you can test new shaders too.
http://3dfine.com/down/lux/LuxCoreMax-v0.0.3.zip
another thing, if 3dsmax crashes on start, i may accidentally remove tbb.dll in the installer so just copy this http://3dfine.com/down/lux/tbb.dll into 3dsmax root and you should be good to go.
I'm working on that, but as i don't have any issue on my pc is a bit hard to fix it.
Please try this build and inform me if the issue is solved.
some options in this build may not work as it supposes to.
also, 2 more shaders add to this build and you can test new shaders too.
http://3dfine.com/down/lux/LuxCoreMax-v0.0.3.zip
another thing, if 3dsmax crashes on start, i may accidentally remove tbb.dll in the installer so just copy this http://3dfine.com/down/lux/tbb.dll into 3dsmax root and you should be good to go.
Last edited by TAO on Thu Nov 28, 2019 5:19 pm, edited 3 times in total.
Omid Ghotbi (TAO)
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Re: MaxLuxCore - 3ds Max Integration for LuxCore
One more thing Dade, I think all "," separators are came from LuxCore itself and not from 3dsmax plugin.
some lines are just default values and I'm pretty sure i did not add them in my code yet.
some lines are just default values and I'm pretty sure i did not add them in my code yet.
Omid Ghotbi (TAO)
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Re: MaxLuxCore - 3ds Max Integration for LuxCore
It happens when you print a number in a string with fprintf, C++ streams, etc. It looks like the problem is in the strings you are passing to LuxCore API.