Laci's wip
Re: first steps
Here's the logo in svg format in case you want to use the exact shape
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Re: first steps
thanks, now to figure out how to use those small circles
Re: first steps
I want to add some 3d hills in the background.. But mist is causing trouble over treetops that are blurred unless I really push the mist further away. Can something be done about this?
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Re: first steps
Awesome stuff, really great renders!
About the mist problem:
Instead of image pipeline (depth channel) mist you could try to mix the hill material with emissive background color.
About the mist problem:
Instead of image pipeline (depth channel) mist you could try to mix the hill material with emissive background color.
Re: first steps
I think, a volume would be the best for mist.
Re: first steps
I removed the hills, didn't like the idea. What do you mean by mix with emissive background? Like composite those hill objects with background? or add emissive shader to the shader hills have?epilectrolytics wrote: ↑Fri Oct 19, 2018 12:43 pm Awesome stuff, really great renders!
About the mist problem:
Instead of image pipeline (depth channel) mist you could try to mix the hill material with emissive background color.
Anyways I like the way mist works, excelent in camera solution. I hope that it is a bug that can be fixed.
Re: first steps
I'm kinda worried it would be painfuly slow, however I haven't tried yet. Is there a world volume setting?