Hi again, Dade. Unfortunately, we are not able to create a scene that allows us to get what we are looking for....
We are working under Bidir.
Imagine this scene, which is an outdoor/indoor scene.
We want this:
-placing the camera on the outside of the building, get a fog effect limited by the blue volume.
-placing the camera in the semi-closed volume we want to appreciate the volumetric of the sun entering the large opening and the voluemtric of the spot on the ceiling.
-by placing the camera in the volume that has only a small window we want to obtain the effect of the volumetric of the sun through the window and the volumetric of the spot on the ceiling.
Which is simply what would happen in reality under such circumstances.
To simplify... we are looking for a set-up where everything that happens inside the fog volume is immersed in the fog.
We have not been able to create a scene in which, simply by moving the camera from outside to inside, the volumetrics behave as they should.
Attached is an obj of that scene.
Can anyone help us create a scene where by moving the camera from the outside to the inside, we can get the correct results?
Thank you in advance for your help.