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Re: LuxCoreRender v2.1/2.2 features poll

Posted: Wed Sep 12, 2018 12:24 pm
by B.Y.O.B.
It would be relatively easy to create a "material from file node", it can be done with beginner-level python skills.
If you want to implement this, feel free to ask me for a more detailed explanation on how to do this.
But since this is a very niche request I won't implement it myself (I doubt many people want to write their materials this way).

Re: LuxCoreRender v2.1/2.2 features poll

Posted: Wed Sep 12, 2018 12:26 pm
by B.Y.O.B.
B.Y.O.B. wrote:
Wed Sep 12, 2018 12:24 pm
It would be relatively easy to create a "material from file node"
What this node would do:
- read text file from disk into string
- replace the material name in this string with the correct one for the node
- create a pyluxcore Properties object from the string and return it (this is a finished material definition)

Re: LuxCoreRender v2.1/2.2 features poll

Posted: Thu Oct 25, 2018 4:39 am
by Dez!
Over the last month, due to the lack of a Bevell shader, I had to work at Cycles in 8 projects.

Re: LuxCoreRender v2.1/2.2 features poll

Posted: Thu Mar 07, 2019 3:49 pm
by S0rda
Add sliders like add-on gaffer for Cycles so that I can select my HDRis with a mouse click, instead of crawling to folders each time and select them one by one.