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Re: LuxCoreRender Project wants you!

Posted: Tue Dec 03, 2019 4:41 pm
by Dade
Moved the posts related to MacOS compilation on a dedicated thread: viewtopic.php?f=5&t=1589

Re: LuxCoreRender Project wants you!

Posted: Tue Dec 03, 2019 4:43 pm
by u3dreal
Opensubdiv seems to compile fine ... you mean i could miss the opensudiv include and lib ??

they are in Lux_build/lib so maybe ... how can it be the linker misses ./lib for linking ??
so maybe add a -L/Users/drquader/Documents/Github/Lux_build/lib ??

Code: Select all

[ 15%] Built target luxrays
[ 22%] Built target slg-film
[ 49%] Built target slg-kernels
[ 52%] Built target openvdb
[ 56%] Built target opensubdiv
[ 85%] Built target slg-core
[ 86%] Built target bcd
[ 87%] Built target luxcore
[ 88%] Built target pyluxcore
[ 88%] Generating ../../generated/pyluxcoretools/pyluxcoremenu/__init__.py
[ 88%] Generating ../../generated/pyluxcoretools/pyluxcoremenu/cmd.py
[ 88%] Generating ../../generated/pyluxcoretools/utils/__init__.py
[ 88%] Generating ../../generated/pyluxcoretools/utils/args.py
[ 94%] Built target pyluxcoretools_copy_dir
[ 94%] Built target pyluxcoretools
[ 94%] Linking CXX executable ../../luxcoreconsole

Re: LuxCoreRender Project wants you!

Posted: Tue Dec 03, 2019 4:46 pm
by Dade
Check my answer in viewtopic.php?f=5&t=1589 thread.