Re: spectral rendering
Posted: Wed Oct 21, 2020 10:06 am
Show your work, get help, participate in development
It is this exact point. And this what i'm talking about we can't simply let time make this happen. Maybe people don't see it that much but it is extremelly hard to get a place alongside native blender renderer aka Cycles.Once Luxcore gets more user attention, more donations and interested developers will follow.
I don't think that the parameters are to complicated. They in some cases just different. If you really like to remodel real world behaviour you'd probably need even more parameters.
Theses questions has been discussed right after the rebirth and feature poll vote.having Cycles as direct competitor doesn't mean we are or need to be cycles clone in terms features and global philosophy. And the community choose to make Luxcore a Fast yet efficient photorealistic render engine.The question is where does luxcore want to go to?
Does it like to be a cycles clone, or does it like to attract scientists and engineers.
If one coniders scientists and engineers, you have to have a clear idea what features you would offer them (and advertise as such). The vertex-based Blender is not a replacement of CAD software for engineers, and the 32-bit workflow will be insufficient for many scientific users. By my experience, you can still use it nicely for serious purposes, but as I know my fellow scientists, you will have a hard time converting them
This is normal as people are just starting with a new engine.Some are in the middle wondering where to go cycles or luxcore.Some already like The engine quality so they start learning and converting workflow and assets this move and learning process is by itself an investment. But the majority of downloader haven't completelly make the switching step.- the increase of Blender user hadn't lead to any noticeable change in the amount of donations (only more questions to answer on forums, etc.)
The fact that Vectary contribution is equal to 10 regulars blender luxcore Users is proof that a good user base can make a difference.When the switch is done or you are sure to do it then you start support by :- 50% of our monthly donations come from https://www.vectary.com
- the other 50% from about 10 Blender users (pretty much always the same 10)
The rational conclusion is that a special project like Vectary is worth many thousands of Blender users from the donations point of view.