Indirect specular\glossy with alpha

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Indirect specular\glossy with alpha

Post by Rivental1 » Sat Jan 11, 2020 10:17 pm

Hello. Is it possible to get indirect glossy (or any other pass) with alpha? In cycles no. And it is strange for me, after usage v-ray , corona and physical render from cinema 4d where each pass it is image with transperent background. It is very usefull for compositing.

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Re: Indirect specular\glossy with alpha

Post by B.Y.O.B. » Sun Jan 12, 2020 12:38 am

Can't you just use the output of the Alpha AOV in compositing?
Since an alpha channel needs memory, it would increase the memory usage a lot to add an alpha channel to each AOV.
But maybe I misunderstand what you mean.

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