Distributing render power
Posted: Wed Apr 03, 2019 4:16 pm
Today I ran into interesting situation. I am rendering a credit card, so a simple scene. I noticed that rendering with 4 gpus isn't much faster that rendering with 2 gpus, because most of the time goes for compiling +4 seconds denoise. So the win from using 4 gpus was only a couple of seconds.
So then I opened two blenders and used 2gpus for each and basically doubled my render speed, because as one was rendering, other already compiled new frame. Does this sound logical?
Could there be a feature for rendering multiple frames at once?
So then I opened two blenders and used 2gpus for each and basically doubled my render speed, because as one was rendering, other already compiled new frame. Does this sound logical?
Could there be a feature for rendering multiple frames at once?