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Kitchen kitbashing LOL

Posted: Mon Sep 21, 2020 11:32 am
by Sharlybg
As the lastest lol kitchen detail as been released https://www.patreon.com/Draviastudio i try it with an old client kitchen space. Fast Kit bashing with lol assets made it very easy.
Kitchen_IM01.jpg

Re: Kitchen STANDARDS

Posted: Wed Sep 23, 2020 8:33 am
by FarbigeWelt
Hi Sharlybg
You post a lot of nice realistic looking renders of Kitchens and equipment.
Are you aware of norm/standard
ISO 3055:1985(en)
„Kitchen equipment — Coordinating sizes“?
Do you know Switzerland accepted this standard but also keeps its own standard older than first version of this ISO? The differences are small but can have big influence on look because the old Swiss Measurement System - SMS - is closer to Golden Cut / Golden Selection.
Regards
Michael alias FarbigeWelt

Re: Kitchen kitbashing LOL

Posted: Wed Sep 23, 2020 9:58 am
by Sharlybg
Thanks a lot FarbigeWelt for this very nice infos :
be sure i will take this in account for my next update assets.Most of my dimension come from manufraturer real size and neufert standar dimension.
;)

Re: Kitchen kitbashing LOL

Posted: Wed Sep 23, 2020 9:55 pm
by Odilkhan Yakubov
Sharlybg wrote:
Mon Sep 21, 2020 11:32 am
As the lastest lol kitchen detail as been released https://www.patreon.com/Draviastudio i try it with an old client kitchen space. Fast Kit bashing with lol assets made it very easy.

Kitchen_IM01.jpg
Can you post this scene to us for testing purposes?☺
Of course, if it is possible.

Re: Kitchen kitbashing LOL

Posted: Thu Sep 24, 2020 7:40 am
by Sharlybg
Can you post this scene to us for testing purposes?☺
Of course, if it is possible.
The scene here is made at 90% of patreon only assets from LOL library so it isn't possible. BTW you can easily reproduce it as all the asset are known and accessible for everyone with the compatible patreon grade.
If this is to much for you there is already a lot of scene free for testing here :

https://luxcorerender.org/example-scenes/

Re: Kitchen kitbashing LOL

Posted: Tue Oct 20, 2020 9:41 pm
by b2przemo
Another "proof of concept" how powerful Lux is. Great render.
The middle part of the image especially on the left side looks very realistically and the wooden top finish has a very nice breakup in the roughness. I like it a lot. Metals and glass come out perfect.