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LuxCore Materials, Lighting, Displacement Map and Rendering tutorial

Posted: Fri Feb 19, 2021 1:37 am
by djtutorials
This is part 2 of the logo creation tutorial series. We will be using LuxCore for the engine here but you can simply follow the steps in any other engine and create pretty much the exact same thing. Link to LuxCore download below as well as the link to the crash course series on the LuxCore engine.

We will be creating a metal and non-metal PBR material, height map, displacement, composition, lighting and final render- basically everything you need to know about how to create a scene like the one seen in the thumbnail. This project will be used in the Natron compositing tutorial series so make sure you are following along with that as well.