Search found 314 matches

by kintuX
Fri May 17, 2019 9:00 pm
Forum: Development
Topic: Tiled OIDN Denoising
Replies: 64
Views: 2787

Re: Tiled OIDN Denoising

With Windows 7 it just throws countless errors in system console...
"Warning: SetThreadGroupAffinity failed" But works, as results look fine (did same with 0.8.2) ;)

eg:

@ Preview
consolePreviewShot.jpg
@ Render
consolePreviewShot.jpg
by kintuX
Sun Apr 28, 2019 4:26 pm
Forum: Development
Topic: Tiled OIDN Denoising
Replies: 64
Views: 2787

Re: Tiled OIDN Denoising

Alright, I'll be getting back to work now :) Starting by trying to understand/implement the property parseing from the config file. OK. No problem, gave it a first punch - compiled it :D ( Windows x64 LuxCore tiledOIDN binaries here ). First, "blind" test done :? (I think - everyone is welcome to c...
by kintuX
Sun Apr 28, 2019 3:59 pm
Forum: User Support
Topic: Normal hard weird edges
Replies: 7
Views: 262

Re: Normal hard weird edges

Use Normal Height value below 3 cm = 0.03.
eg. h = 3cm / without Subdivision, as you can observe artifact starts appearing ;)
bump_terminator-c@3cm(=0.003).jpg
by kintuX
Tue Apr 16, 2019 10:02 pm
Forum: Development
Topic: Adaptive sampling improvements
Replies: 121
Views: 3610

Re: Adaptive sampling improvements

000CPU_sobol-VS-random(256s).jpg Sampler (left - right): Sobol - VS - Random Adaptive Strength (top - bottom): 0.00, 0.50, 0.95 Device: CPU Engine: Path Halt Condition: Samples: 256 Scene posted here (PhotonGI Cache thread) If there's anything else i can do... ;) PS (i'll may be late, am getting ey...
by kintuX
Sun Apr 14, 2019 12:39 am
Forum: Development
Topic: PhotonGI cache
Replies: 913
Views: 48957

Re: PhotonGI cache

LuxCore PT, Sobol @ 0.80 , PGI on, OIDN on ... It may be better to do the tests without OIDN because it is supposed to not be yet animation stable: there is the risk to mix OIDN problems with PGI problems :!: Halt: 128samples, raw, JPG 95% Debug from Final to Indirect preview gif https://media.giph...
by kintuX
Sat Apr 13, 2019 9:17 am
Forum: Development
Topic: Sketchup2LuxCore
Replies: 19
Views: 624

Re: Sketchup2LuxCore

Wow, wow... Bravo!
by kintuX
Sat Apr 13, 2019 9:02 am
Forum: Development
Topic: PhotonGI cache
Replies: 913
Views: 48957

Re: PhotonGI cache

Another, simple interior animation: Scene Source: https://www.fstormrender.ru/forum/forum/off-topic/5158-fstorm-vs-octane Tools used: Blender 2.79b with BlendLuxCore 2.2 alpha (daily 2019-04-12) Translated Scene used: Interior_test_LC2.7z (@ MEGA) Stats (mostly default) LuxCore PT, Sobol @ 0.80 , PG...
by kintuX
Wed Apr 10, 2019 8:40 pm
Forum: Development
Topic: Sketchup2LuxCore
Replies: 19
Views: 624

Re: Sketchup2LuxCore

Congrats on your work!

Been long since i last used SU but anyways. I'm finding it motivating, seeing more activities in the forum.
Helps me pushing forward :) thank you.
by kintuX
Wed Apr 10, 2019 8:24 pm
Forum: User Support
Topic: Could not locate required Boost files
Replies: 9
Views: 312

Re: Could not locate required Boost files

A further requirement is to install an OpenCL SDK. A very lightweight one, that I am using at the moment, is the GPUOpen OCL SDK: https://github.com/GPUOpen-LibrariesAndSDKs/OCL-SDK/releases Sorry that this is not clearly explained in the procedure, I'll fix that. Thanks. It did the thing. OCL foun...