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Re: Menger Bunker #2

Posted: Wed May 01, 2019 8:55 pm
by CodeHD
epilectrolytics wrote: Wed May 01, 2019 4:00 pm ...aaand now it's here and it works great!

Rendered 300 frame animation of the bunker scene in 25h including 90 (!) min cache building.
Then used DaVinci Resolve to retime into 1200 frames for 24 x 50/s.
The DaVinci optical flow algorithm has problems with the concrete texture, probably I should have used motion blur.

3sculpt.mov
Very nice and clean! :D
Did you use OIDN for this one as well or only cache?

Re: Menger Sponge

Posted: Thu May 02, 2019 6:08 am
by epilectrolytics
Yes, thanks!
There was too much noise in the shadows so I used 1000 samples with OIDN and mixed it with 30% undenoised in the compositor.

One million little cubes

Posted: Sat Jun 15, 2019 8:44 pm
by epilectrolytics
mengerparticles.jpg
Experimenting with Blender particle systems.

Re: Menger Sponge

Posted: Sun Jun 16, 2019 5:11 am
by Piita
Cool! :)

Re: Menger Sponge

Posted: Sun Jun 16, 2019 5:00 pm
by epilectrolytics
Thanks Peter! :D

bleached corals

Posted: Wed Dec 29, 2021 4:02 pm
by epilectrolytics
A simple subdivided menger sponge with procedural displacement and animated volumetric caustics.
https://www.dropbox.com/s/zdis2brlw65go ... corals.zip

another animation

Posted: Tue Sep 20, 2022 5:07 pm
by epilectrolytics
Several meshes derived from the menger sponge rendered with hybrid path + indirect & caustic caches. Lightning is a bit unstable.
https://www.dropbox.com/s/xd3qwh8x26e95q8/dyld.mov.zip

Re: Menger Sponge

Posted: Wed Sep 21, 2022 12:50 am
by kintuX
Mmmm, good one.
How about some specs?

Re: Menger Sponge

Posted: Wed Sep 21, 2022 6:35 am
by epilectrolytics
kintuX wrote: Wed Sep 21, 2022 12:50 am How about some specs?
Thanks, using a PC with Ryzen 3900X (Eco Mode) & RTX 3060 @ 120W (wall power draw 260W) I rendered 450 frames a 7.5 min ≈ 2.4 days.

Re: Menger Sponge

Posted: Wed Sep 21, 2022 6:30 pm
by kintuX
Quite good. If you don't mind, would you also kindly describe more, provide info on scene stats, Lux settings...
Have you tried to overcome/solve issues you mentioned?