LuxCoreRender v2.11

News & Announcements regarding releases, features, exporters and project coordination.
Post Reply
CodeHD
Developer
Developer
Posts: 525
Joined: Tue Dec 11, 2018 12:38 pm
Location: Germany

LuxCoreRender v2.11

Post by CodeHD »

Hi everyone,

LuxCoreRender v2.11 is now released in all three formats:
BlendLuxCore: https://github.com/LuxCoreRender/BlendL ... ag/v2.11.0
LuxCore wheels: https://github.com/LuxCoreRender/LuxCor ... ls-v2.11.1
LuxCore samples: https://github.com/LuxCoreRender/LuxCor ... es-v2.11.1

Thanks to everyone who provided feedback during our alpha phase, and the patience you've been having!

A few important notes presently remain:
  • There is one remaining dependency conflict issue with Blender that so far eluded an easy solution. During testing, we found crashes in one combination: Blender 4.5 on Linux. So if you are on Linux, you may need to switch to Blender 5.2.
  • If you look at the standalone LuxCore (not for Blender), note that we directly went to 2.11.1 instead of 2.11.0 as there was some trouble during release, and deployment to PyPi means versions can't be corrected. There may be a further "cleanup" release 2.11.2 soon to set straight some formalities that fell short during recent bug fixing efforts.
Despite this, we did not want to delay this release any further in order to move on.

and the full change notes on our wiki:
https://wiki.luxcorerender.org/LuxCoreR ... otes_v2.11

P.S.: A teaser: We recently received some external contribution to support the Windows on ARM platform. We could not quite include it yet, as the build environment does not seem to be stable yet. The idea is to include it in an upcoming v2.11.X update, not wait for 2.12.
Post Reply