I'm exporting a scene using ExportGLTF using LuxCore 2.5 on a M1 Mac.
The geometry exports fine into other GLTF importers (blender, Khronos sample viewer). But I don't seem to be able to transfer materials.
Does 2.5 support exporting materials? Or is it likely an implementation error on my side.
I've attached some logs, scn,cfg files.
Thanks for any guidance!
ExportGLTF
ExportGLTF
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- testGLTF.zip
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Re: ExportGLTF
As far as i understood the gltf export is for exporting the model with BAKED Textures.
Which means new materials are created.
Which means new materials are created.
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