Re: Playing with liquids+bottles
Posted: Fri Jan 06, 2023 10:55 pm
A bit different, decided to tackle Coffee foam, tried first a Cycles foam shadder but it was utter rubbish.
Watched a few of Dravia/Sharlylbg tutorials on SSS and decided to combine a few materials and try for the fisrt time custom bumps and displacement maps.
Still a WIP, but feel like already leaned so much with it.After several attempts decided to use PS High map from base Diffuse to create a rough displacement that I use with MultiRES modifier on high settings (7) and real displacement modifier that I could use sculpt to modify the bigger bubbles and then use Cycles to bake better displacement maps.
Still have a dew things to tweak and some others to add like coffee beans but overall quite happy how foam turned out.
Watched a few of Dravia/Sharlylbg tutorials on SSS and decided to combine a few materials and try for the fisrt time custom bumps and displacement maps.
Still a WIP, but feel like already leaned so much with it.After several attempts decided to use PS High map from base Diffuse to create a rough displacement that I use with MultiRES modifier on high settings (7) and real displacement modifier that I could use sculpt to modify the bigger bubbles and then use Cycles to bake better displacement maps.
Still have a dew things to tweak and some others to add like coffee beans but overall quite happy how foam turned out.