Procedural Brick or Stone
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Procedural Brick or Stone
I'm trying to model the inside of a cathedral. I wonder if anybody has any ideas or tips to make large, seamless brick/stone wall type materials in Luxcore? Image textures are just too small for the task and I get major tiling issues. There aren't many tutorials online for procedural materials in Luxcore, so I thought I'd ask the community.