For example, here is a test with matte translucent + glossy coating: Already not as good as the option with glass, right?
Here is a shader: Сolor should be very light and not saturated, otherwise you will get a very saturated hair color, which does look completely unrealistic: You also need to use anisotropic roughness, this creates natural specular on the hair.
I hope this information comes in handy someday
