Hydraulic-Erosion

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u3dreal
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Hydraulic-Erosion

Post by u3dreal » Tue Feb 11, 2020 12:50 pm

This is very interesting ... there is even a shader ... any use for LuxCore ?

https://github.com/SebLague/Hydraulic-Erosion
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Dade
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Re: Hydraulic-Erosion

Post by Dade » Tue Feb 11, 2020 1:57 pm

It would be possible to develop a LuxCore shape like that (i.e. like displacement, etc.) to pre-process geometries however it would be a bit cumbersome without seeing the end result directly in Blender wire-frame view-port.
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B.Y.O.B.
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Re: Hydraulic-Erosion

Post by B.Y.O.B. » Tue Feb 11, 2020 3:43 pm

I agree with Dade, could be implemented as a shape, but would make much more sense as a Blender addon, if it can be done in a way with good performance (e.g. C++ module with Python bindings for the heavy work).

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