The Iray Light Transport Simulation and Rendering System: https://arxiv.org/pdf/1705.01263.pdf
An interesting reading with few inside information (they did dispersion, as LuxCore does, before me, damn ! ).
CGI tech news box
Re: CGI tech news box
One of the less used render engine. but i think it almost stand for demo.
Re: CGI tech news box
yet... ... was done in reverse? (all other engines showed same result as Lux)Dade wrote: ↑Mon Feb 12, 2018 1:57 pm The Iray Light Transport Simulation and Rendering System: https://arxiv.org/pdf/1705.01263.pdf
An interesting reading with few inside information (they did dispersion, as LuxCore does, before me, damn ! ).
also, i couldn't get to the bottom of...
... so i left
Re: CGI tech news box
Bidirectional Engine under GPU boost. They also compare Luxrender with they bidir GPU engine.
http://old.cescg.org/CESCG-2015/papers/ ... on_GPU.pdf
http://old.cescg.org/CESCG-2015/papers/ ... on_GPU.pdf
Re: CGI tech news box
Related: Here's an old statement from Dade about Bidir in OpenCL: http://www.luxrender.net/forum/viewtopi ... 17#p120116
Re: CGI tech news box
Yes i clearly remind this situation about bidir and had it in mind when posting this paper here. Just do it to never forget about all interesting thing i found for this topics.
It is clear it isn't the way to go by now. If you want to know my main wish is currently this one :
It is clear it isn't the way to go by now. If you want to know my main wish is currently this one :
Really hope when this happen it will Rock. But step by step don't want to be to exited.- a cache to accelerate renderings and use efficiently any number of light sources in a scene.
Going to implement the first one now, the second is a bit more complex and may be something more appropriate for the next version.
Re: CGI tech news box
Irawan shading model, quite interesting, it may be worth integrating in LuxCore as a texture: https://github.com/Thunderloom/ThunderLoom
Re: CGI tech news box
Bayesian Collaborative Denoiser for Monte-Carlo Rendering: https://github.com/superboubek/bcd
The paper: https://perso.telecom-paristech.fr/boubek/papers/BCD/
The paper: https://perso.telecom-paristech.fr/boubek/papers/BCD/
Re: CGI tech news box
Importance Sampling of Many Lights With Adaptive Tree Splitting: https://sites.google.com/site/ckulla/home/many-lights
Interesting but it may be redundant once we have a light cache.
Interesting but it may be redundant once we have a light cache.