Started the Cycles scene reader project, basic Cycles node setups can now be read by BlendLuxCore (2.8x only)
Lots of small quality of life improvements: better tooltips, improved warnings/errors right in the UI, better defaults etc.
OIDN denoises the viewport once it pauses
Make volume socket export of material output more generic. This means users can now directly plug volumes into the interior/exterior volume sockets, without the need for a pointer node.
Made the error log more helpful (e.g. added a button that selects the problematic object for many warning types)
Implemented a workaround to have "delete and reconnect" functionality in the node editor
Most imagepipeline plugins are now automatically disabled in viewport when viewport denoising is enabled, to avoid artifacts
Intel integrated graphics OpenCL devices are now disabled by default because using them can lead to crashes
Strange, it looks like the system is reporting only 18 cores available, have you tried to set by hand the number of CPU threads to 36 ? It is the setting on the right of your screenshot.
P.S. you should use tile rendering only if you run out of memory otherwise full image rendering is always better.
Support LuxCoreRender project with salts and bounties