Dade wrote: Sun Dec 09, 2018 7:06 pm
P.S. for the record, it is a scene with 11,000+ light sources.
I think that the sign on the left is the main problem.
I added on the fly cause I had to finish in hurry and I didn't think to optimize it.
The lights on the track on the ceiling should fine. The emissive material is assigned to just a triangle.
Could you confirm that , expect the logo sign, the lamps are well setup?
EDIT: I saw that on the floor (visually on the bottom part of the image) there is some bright pixels. I can't understand if it's correct or not... the mesh under the fur should have a dark material assigned.