I hate trees. It is so unpleasant to work with them: High poly count, complicated UV mapping, Blender's horrible particle rotation (need to lie the tree to the side so it stands upright in the particle system)...
I should probably build a small library of trees with pre-made particle systems so I can just link one of those in the future.
This is still 8min, but now with 22 Mio. Tris.
Sunset
Re: Sunset
Very nice. I like how the lighting is hitting the tops of the trees.
Re: Sunset
I have noticed, when working or concentrating to make a tree it messes with my speech.
, I have a tough time trying to talk. Maybe to much rendering and graphics could be doing
damage to our brains. I was thinking of this saying here:
He who quarries stones is hurt by them;
and he who splits logs is endangered by them.
Ecclesiastes 10:9
, I have a tough time trying to talk. Maybe to much rendering and graphics could be doing
damage to our brains. I was thinking of this saying here:
He who quarries stones is hurt by them;
and he who splits logs is endangered by them.
Ecclesiastes 10:9
Re: Sunset
Added a statue from http://threedscans.com/ to have some kind of focus object.
Also did a bit of postpro this time.
Also did a bit of postpro this time.
Re: Sunset
+1
also a bit of rough bump/light dirty texture on statue can improve realism.