In Gimp G'Mic there is a filter that suits me.


Thanks for the tip. But it doesn't help. some areas in shadow never resolve and roughly after 4500 samples no visible progress was made.FarbigeWelt wrote: Wed Aug 15, 2018 1:23 pm Just a guess: random sampler with adaptive set to zero and maybe uniform light strategy.
There are different kind of random pattern, real random does not care about human favour for order. Real random can lead to clumpy noises, but human expect well distributed patterns. A well distributed pattern may help to get smoother areas. Have to look for the article I once read.
defaults
Try theses one :
Thanks for the tip. You know, the more I play with it the more I think it's not that much of a denoiser problem.