This topic about another problem.kintuX wrote: Sat Aug 28, 2021 7:24 pm Use of PhotonGI Cache makes results a bit darker.
Not sure, but I think it was already mentioned...
Problem with shading solves when Environment Light Cache is turned off
This topic about another problem.kintuX wrote: Sat Aug 28, 2021 7:24 pm Use of PhotonGI Cache makes results a bit darker.
Not sure, but I think it was already mentioned...
I'm looking into the problem.
As a reminder this should be put in the tooltips of clamping. ""Too low value can break lighting and create artifacts with GI cache """Fu*k, this scene was driving me crazy, I was getting out all kind non sense results.
Sorry,It was not the aim of my post.Dade wrote: Mon Sep 06, 2021 12:50 pm this scene was driving me crazy, I was getting out all kind non sense results.
I'm not sure to understand the statement but I have the feeling you have to run the rendering without clamping to get a valid suggested value.PetrT wrote: Mon Sep 06, 2021 10:08 pm Sorry,It was not the aim of my post.
I guess just another interesting case