It's working fine on my end.
Here's a Linux build I just made: https://www.dropbox.com/s/br3v6s59lofunvx/sdf.zip?dl=1
It's working fine on my end.
Wow... still the same error, just like the azure builds on linux and windows too... wtf am I doing wrong here?B.Y.O.B. wrote: ↑Tue Feb 05, 2019 1:23 pmIt's working fine on my end.
Here's a Linux build I just made: https://www.dropbox.com/s/br3v6s59lofunvx/sdf.zip?dl=1
So latest daily build doesn't work for me on linuxlacilaci wrote: ↑Tue Feb 05, 2019 1:29 pmWow... still the same error, just like the azure builds on linux and windows too... wtf am I doing wrong here?B.Y.O.B. wrote: ↑Tue Feb 05, 2019 1:23 pmIt's working fine on my end.
Here's a Linux build I just made: https://www.dropbox.com/s/br3v6s59lofunvx/sdf.zip?dl=1
EDIT: I may have made an error with these latest 2 builds installation!!
EDIT2: Ok, so the very latest azure build and your just now I have indeed copied over to a wrong place in linux!! Idiot me... so your build definitely works, I'm gonna try the recent daily.
Yes, BiDir pixel filtering is very different from Path one because the way BiDir works. If you check the GitHub discussion, we are investigating the problem. The latest discover is that Oidn is working fine with Mitsuba BiDir. I need to run some test to try to isolate the problem.lacilaci wrote: ↑Tue Feb 05, 2019 6:28 pm How's the bidir denoising investigation going on? I suspected image filtering, I saw ppl on github also talk about pixel filtering correlation. I always wondered why rendering bidir in luxcore is more blurry than pathtracing, something must be going on there...
Yes I've seen some mentions about weighted sampling etc. I hope this can be resolved.Dade wrote: ↑Tue Feb 05, 2019 8:28 pmYes, BiDir pixel filtering is very different from Path one because the way BiDir works. If you check the GitHub discussion, we are investigating the problem. The latest discover is that Oidn is working fine with Mitsuba BiDir. I need to run some test to try to isolate the problem.lacilaci wrote: ↑Tue Feb 05, 2019 6:28 pm How's the bidir denoising investigation going on? I suspected image filtering, I saw ppl on github also talk about pixel filtering correlation. I always wondered why rendering bidir in luxcore is more blurry than pathtracing, something must be going on there...
Dade already did this.
Thank you very much, we are talking with Attila T. Áfra of the BiDir support: https://github.com/OpenImageDenoise/oidn/issues/10voxelium wrote: ↑Tue Feb 05, 2019 11:00 pm Hi! I'm the lead developer of OIDN, and I'm very excited to see that you're working on integrating it into LuxCore! I'm happy to help, so please let me know if you have any questions or concerns!
You're right that there should be a more detailed guideline for the albedo and normal AOVs, and there should be some example images for these as well. I'll try to add these ASAP (hopefully tomorrow) to the website and documentation.
Thanks a lot!voxelium wrote: ↑Tue Feb 05, 2019 11:00 pm Hi! I'm the lead developer of OIDN, and I'm very excited to see that you're working on integrating it into LuxCore! I'm happy to help, so please let me know if you have any questions or concerns!
You're right that there should be a more detailed guideline for the albedo and normal AOVs, and there should be some example images for these as well. I'll try to add these ASAP (hopefully tomorrow) to the website and documentation.