lighting_freak wrote: Fri Nov 23, 2018 5:44 pm
Hi,
What makes the bulb looking funny while using the filament as an emitter? Should be the most realistic option, shouldn't it?
BR
It should... Actually, it is glass material that's funny.
Here is my intermediate conclusion to this point:
1) It is impossible
(at least for me) to render realistic incandescent light bulb with realistic parameters and realistic geometry.
2) Rough glass is very close to the real thing, but generates very much noise.
3) Mixing architectural glass with matte translucent is far from real thing.
3b) Just matte translucent may be used for frosted bulb.
3c) Matte with emission is the same, but you need no light inside the bulb.
4) Dust particles, bloom and glare make render look more realistic, but definitely not the things that define realism of the bulb. It is material of the bulb that's make bulb look realistic or not.
5) I wish there was a better glass material.