OK so I have done some tests with tile pathopencl and the denoising result is pitch black image while on cpu working correctly.
Luxcore 2.1beta1. Can anyone recreate the problem?
Denoiser + tile PathOpencl not working
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Denoiser + tile PathOpencl not working
WIndows 11 Pro Ryzen 7 5700x RTX 3090 32 GB RAM
Re: Denoiser + tile PathOpencl not working
You should post a test scene or it will impossible to make any comment.
Re: Denoiser + tile PathOpencl not working
Test scene was sharlybg food scene and basicly any scene I throw on Tile pathopencl + denoising result in black image. Cpu tile path works ok.
WIndows 11 Pro Ryzen 7 5700x RTX 3090 32 GB RAM
Re: Denoiser + tile PathOpencl not working
This is the screenshots with the result I get with beta1 and alpha4.
WIndows 11 Pro Ryzen 7 5700x RTX 3090 32 GB RAM
Re: Denoiser + tile PathOpencl not working
It looks like a bug in BlendLuxCore: if I export the scene everything works fine inside LuxCoreUI while Blender shows a black denoised image. I have tried with TILEPATHOCL, TILEPATHCPU, PATHCPU and it happens with all of them.