Light visibility and shadow
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
- Egert_Kanep
- Posts: 237
- Joined: Tue Mar 13, 2018 10:34 am
Light visibility and shadow
When turning area light's visible to camera off, it still casts shadows, is there a way to also get rid of those?
Re: Light visibility and shadow
Nope.Egert_Kanep wrote: ↑Tue Sep 11, 2018 7:03 am When turning area light's visible to camera off, it still casts shadows, is there a way to also get rid of those?
Re: Light visibility and shadow
but it would be really helpful, also visibility for reflections and diffuse and ability to include/exclude objects from lighting.Dade wrote: ↑Tue Sep 11, 2018 8:06 amNope.Egert_Kanep wrote: ↑Tue Sep 11, 2018 7:03 am When turning area light's visible to camera off, it still casts shadows, is there a way to also get rid of those?
It would be great for in-camera compositing and light modeling.
It can be achieved with render layers to a certain degree but if you have a lot if objetc to modify in different ways the process becomes too slow and overcomplicated.