Hello,
I am trying to render simple scene with spot light with image as a pattern.
The results does not show the pattern at all, what could be the problem?
Settings:
Results:
Pattern:
I'm not sure if .bmp is a supported format. LuxCore has projection lights (but not spot light with a texture image), I assume BlendLuxCore may switch automatically the light type. Can you post the test scene ?
Support LuxCoreRender project with salts and bounties
I know for sure this .bmp map worked in older version of luxrender (1.x)
I couldn't attach the .bmp file so I uploaded it to here: https://ufile.io/kjhta
.bmp works and yes, the projector light source is automatically used if an image is set.
Your light source is just not bright enough.
If I set the gain to 40000, it is visible.
I encounter very strange phenomena.
Sometimes the projector isn't texture correctly (about 10% of the time)
2 consecutive renders with the same settings may yield different results:
Could be a bug?
for i in range(100):
bpy.data.scenes['Scene'].render.filepath = r'C:\Users\dorp\Desktop\blenderGPU\tests\{}'.format(i)
bpy.ops.render.render(write_still=True)
Currently rendering the sequence.
By the way, I don't know what you aim for, but I could increase the rendering performance significantly by switching off the sky light in the world settings, and limiting path depth to 1.
Also: I assume you render on a GPU?
Can you try if this also happens if you only render on the CPU?