
I made an additional plane to check, just in case some weird modelling escaped me, but it looks weird as well:

Does anyone know what might have gone wrong? I am using Blender 2.79b LuxCore 2.0 rc1 on Gentoo Linux. Even if everything is behaving correctly, I know something must be off, because I'm pretty sure that vehicle glass does not refract in a way that only shows the sky normally…

