hey guys seem there is a big moove for GPU rendering as Nvidia unveil Turing graphique card. Turing card seem to have dedicated core to compute ray tracing operation.
how this could impact GPU rendering ?
https://www.cnet.com/news/nvidia-turing ... -rtx-gpus/
Video
https://www.youtube.com/watch?v=XByzjj9JTBM
Nvidia Turing
Re: Nvidia Turing
If it is exposed trough some usable API (anyway, at the moment is just marketing vaporware, they haven't disclosed any detail about what is really in there).
Re: Nvidia Turing
I'm afraid this will be protect inside some closed source technologies like CUDA before.If it is exposed trough some usable API
Re: Nvidia Turing
But things are not completly lost as all the graphic and gaming industry are converging to the same ray tracing technology.
Directx DXR
RAdeon rays 2.0
Vulkan ray tracing engine
Directx DXR
RAdeon rays 2.0
Vulkan ray tracing engine
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Re: Nvidia Turing
And Apple’s Metal?
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
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Re: Nvidia Turing
What a painfull Nvidia Gamescon. Such high priced GPU for closed tech like cuda ( platform centric philosophy). Nothing really pratical for everyday path tracing renderer workflow. I fear that if you're not CUDa capable it is going to be the same with RT core. They didn't care about opencl 2.0 support so can't bet on them. If only AMD can comeback with another disruptive product like threadripper for gpu. But it's likely to happen soon.
Re: Nvidia Turing
Unreal engine already support RTX and other real time engines will adapt it soon so will see a turn to realtime workflow Model your scene in Blender export and setup materials in unreal engine and render in one second.Sharlybg wrote: ↑Mon Aug 20, 2018 7:06 pm What a painfull Nvidia Gamescon. Such high priced GPU for closed tech like cuda ( platform centric philosophy). Nothing really pratical for everyday path tracing renderer workflow. I fear that if you're not CUDa capable it is going to be the same with RT core. They didn't care about opencl 2.0 support so can't bet on them. If only AMD can comeback with another disruptive product like threadripper for gpu. But it's likely to happen soon.
https://www.youtube.com/watch?v=KJRZTkttgLw
this is just amazing
WIndows 11 Pro Ryzen 7 5700x RTX 3090 32 GB RAM
Re: Nvidia Turing
In this article on evermotion.org there is a note that Cycles will get support for Rtx in line with other software...
https://evermotion.org/articles/show/11 ... plications
https://evermotion.org/articles/show/11 ... plications
WIndows 11 Pro Ryzen 7 5700x RTX 3090 32 GB RAM
Re: Nvidia Turing
source: Ton Roosendaal @ twitterNVIDIA released Optix (ray-trace library) as part of drivers install, making it compatible with GPL and Blender. Another great step is NVIDIA releasing material library MDL as BSD. NVIDIA is happy to support us making it all happen. More details in coming months.
Re: Nvidia Turing
Just to be clear: this allow the usage of Optix with open source projects but it still require an NVIDIA GPU as Optix only works there, it is mandatory, not an option ... not exactly a small detail.kintuX wrote: ↑Tue Aug 21, 2018 1:13 pmsource: Ton Roosendaal @ twitterNVIDIA released Optix (ray-trace library) as part of drivers install, making it compatible with GPL and Blender. Another great step is NVIDIA releasing material library MDL as BSD. NVIDIA is happy to support us making it all happen. More details in coming months.
I'm sure NVIDIA really like this solution