Devil's pool

Post your tests, experiments and unfinished renderings here.
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Egert_Kanep
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Devil's pool

Post by Egert_Kanep »

A scene I started some days ago. Everything is still in quite experimental phase, finding colors composition etc. But I think it is going to be a fun experience. I've experienced quite a lot of crashes, when doing undo mostly. But overall I'm pleased with performance.
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pol_01.jpg
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B.Y.O.B.
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Re: Devil's pool

Post by B.Y.O.B. »

Egert_Kanep wrote: Sat Jul 07, 2018 9:14 am I've experienced quite a lot of crashes, when doing undo mostly.
It would be great if you could elaborate a bit (maybe open a separate thread or github issue).
What exactly where you doing before the undo?
Does it happen every time you do this, or is it random?
Does it happen in a fresh scene, too (factory reset)?
Are you rendering in viewport while it crashes? If yes, on CPU or on GPU?
What's your operating system?
Racleborg
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Re: Devil's pool

Post by Racleborg »

It looks as though it's going to be awesome and I'm looking forward to seeing the progress.

I particularly like the skull on the right. :)
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Egert_Kanep
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Re: Devil's pool

Post by Egert_Kanep »

A bit of improvement. Fog and candle flames added in post.
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pool_v02.jpg
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B.Y.O.B.
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Re: Devil's pool

Post by B.Y.O.B. »

Looks good!
A suggestion: you could distribute petals on the water surface, to bring some color into the scene.
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Egert_Kanep
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Re: Devil's pool

Post by Egert_Kanep »

B.Y.O.B. wrote: Sun Jul 08, 2018 7:22 pm Looks good!
A suggestion: you could distribute petals on the water surface, to bring some color into the scene.
Yes, great idea! I was also thinking about adding a character into bath.
Racleborg
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Re: Devil's pool

Post by Racleborg »

Wow!
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Egert_Kanep
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Re: Devil's pool

Post by Egert_Kanep »

Some little touches. Petals seem a bit weird, need to work on those
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pool_v03.jpg
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Egert_Kanep
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Re: Devil's pool

Post by Egert_Kanep »

Some new changes. I feel like it is not far now from being finished. But the last 10% take always the most time
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pool_v02.jpg
AndreasResch
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Re: Devil's pool

Post by AndreasResch »

For me the ambient light in the last one is too bright. It somehow defeats the purpose of the candles. It also casts a dictracting hard shadow on the bright skull. I liked the light in the previous version a bit better. But overall nice work so far.

Cheerio,
Andreas
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