Blender 4 compatibility

Discussion related to the LuxCore functionality, implementations and API.
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CG Thoughts
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Joined: Thu Sep 01, 2022 12:08 pm
Location: France

Blender 4 compatibility

Post by CG Thoughts »

Hello everyone,
I'm working on BlendLuxcore compatibility with Blender 4. I already made changes related to new Blender API. Addon installation ok. Viewport ok. But final render crash. I need help to understand how you made the project and know if I can something.
I've added images to help you understand where I'm at with my research.
I began my work from master branch of the github.
Thank you
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Luxcore_need_help.jpg
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Sharlybg
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Re: Blender 4 compatibility

Post by Sharlybg »

Thanks for genuine contribution. Few bugs away from Blender 4.0 ;)
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Luximage
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Re: Blender 4 compatibility

Post by Luximage »

Thank you CG Thoughts for your effort, it would be great if you get luxcore work with version 4.
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Sharlybg
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Re: Blender 4 compatibility

Post by Sharlybg »

Hi , here are some quick bugs hunt result I found in recent
Blendluxcore for Blender V4.

1__ Luxcorerender Online Library thumbnails bar is no longer visible (look like it is there and clicking in
the void select object but thumbnails are invisible.)
image (7).jpg
2__ Luxcorerender Online Library selecting materials display mode crash blender instantly
image (4).jpg
3__ glossy Transluscent and volume pointer dn't have output
bg.jpg
image (6).jpg
4__ thin film option in glass node turn material into matte
image (5).jpg
5__ Rough option in glass node turn material into matte / roughness option not visible
rough.jpg
6__ Light groups options are gone
image (2).jpg
image (3).jpg
7__ Hair particles are no longer visible
image.jpg
8__ instanced object stop render from happening on viewport
image (1).jpg
9__ Moving geometry doesn't update in viewport render.
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