Hi all,
I am trying to set up a physically based candle on an environment. I have done this by creating and object, and applying a matte material. Then added an emission. When I add the lumen a candle is meant to emit (approx 12) I cannot see much effect on the environment. However if I blow up that figure to 180000, then some light is emitted. Any ideas of what is happening here?
Candles and flames
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: Candles and flames
The amount o flight you see is related to the Camera and mode.
And also even a strong artificial lamp may look dull in comparison
to a sunsky of HDRi day light. Like in realife it relative.
And maybe next time you can upoad a small simple blend replicating your
issue for orther to help easilly
And also even a strong artificial lamp may look dull in comparison
to a sunsky of HDRi day light. Like in realife it relative.
And maybe next time you can upoad a small simple blend replicating your
issue for orther to help easilly