"Diffuse Amount" map

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josephmcs
Posts: 23
Joined: Mon Feb 01, 2021 7:02 am

"Diffuse Amount" map

Post by josephmcs » Fri Jul 16, 2021 5:38 pm

Hello,

I just downloaded a model from TurboSquid that was made for 3ds Max. I'm using it in Luxcorerender and it is looking good.

However, it has a "diffuse amount" map included. What should I do with this? Where would it plug in? I'm not even really sure what it is supposed to do. Google hasn't been much help.

Thank you

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Dade
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Joined: Mon Dec 04, 2017 8:36 pm
Location: Italy

Re: "Diffuse Amount" map

Post by Dade » Fri Jul 16, 2021 8:05 pm

It sounds like a factor to use in game engines, etc. Lux has true indirect light so you should probably ignore it.
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josephmcs
Posts: 23
Joined: Mon Feb 01, 2021 7:02 am

Re: "Diffuse Amount" map

Post by josephmcs » Mon Jul 19, 2021 6:31 pm

Super. Thanks so much for your reply.

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