Beach scene

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SquidOctopus
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Beach scene

Post by SquidOctopus » Sun May 02, 2021 1:37 pm

Hi LuxCore friends!

I’m currently working on an extensive collection of 100 grasses and I would like to share a showcase rendered using LuxCore:
008Denoised.png
This is the model used in the showcase:
gemstrhfr.png
The thread on the BlenderArtists forum can be found here:
https://blenderartists.org/t/collection ... uidoctopus

I would like to hear your thougths :D
Have a nice day!

Luximage
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Re: Beach scene

Post by Luximage » Tue May 04, 2021 10:59 am

Very nice result, grass models are always useful, keep up the good work.

kintuX
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Re: Beach scene

Post by kintuX » Tue May 04, 2021 1:10 pm

Thank you for sharing!
And, here's my thought: "Nice, but could be better. For example... "
008Denoised_editss.jpg

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SquidOctopus
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Re: Beach scene

Post by SquidOctopus » Tue May 04, 2021 9:00 pm

@Luximage : Thank you! I will :D

@kintuX : Sure! Thank you for your idea on improving it! I really like the vivid colors and the increased contrast. I will keep that in mind for the next showcase. :D

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TAO
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Re: Beach scene

Post by TAO » Tue May 04, 2021 9:45 pm

looks great, I prefer something in between. :)
Omid Ghotbi (TAO)
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Sharlybg
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Re: Beach scene

Post by Sharlybg » Tue May 04, 2021 10:12 pm

Sure that the modelling and shading look accurate good job ;)
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B.Y.O.B.
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Re: Beach scene

Post by B.Y.O.B. » Tue May 04, 2021 10:28 pm

Nice models!
I like the plants and ground in kintuX' edit, but the sky is too saturated/contrasty there in my opinion.

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SquidOctopus
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Re: Beach scene

Post by SquidOctopus » Wed May 05, 2021 6:45 pm

Thank you for your kind replies! They are really helpful to me. The modelling is based upon real world references and a biology book which focuses on grasses. I will post more showcases from other grases soon ;)

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patro
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Re: Beach scene

Post by patro » Sat May 08, 2021 3:39 pm

awesome work, looks like a real photo. I would upload it in the gallery :?:

MCurto
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Re: Beach scene

Post by MCurto » Mon May 10, 2021 12:32 am

kintuX wrote:
Tue May 04, 2021 1:10 pm
For example... "
Nothing to say except if you tweaked it in Photoshop there's a very simple way to get that sky banding gone: if you still have it in Layers: convert to 16bits, flat the document and convert back to 8bits.

Ideally you should start with 16bits/channel but even changing from 8 to 16bits before flatting image can have a HUGE difference in keeping gradients free of banding, just due to the fact Photoshop mechanincs being "smoother".

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